(2) - BodySlide overwrites HDT when installing. Which files are you talking about? Have fun. I suggest reading the tutorial on using conversion references, Conversion References and Using Them, before reading this. For SSE - there's nothing coming with that right now. BodySlide is located in \Skyrim\Data\CalienteTools\BodySlide folder. The Basics  (1) - Two boxes at … If you use NMM or MO, you have to run BodySlide through their interface. Adding UUNP to SE Bodyslide Tutorial Once you have added the UUNP files to SE Bodyslide, SE Bodyslide will work essentially the same as LE Bodyslide. You'd have to figure out how to add projects to it yourself until there's new bodies for it.  (4) - When you run BodySlide, you'll need to select which game you are using it for. The process is very straightforward, so I decided to write instructions as quick link to be shared. Edit: Did you actually install CBBE or did you only download Bodyslide? Evil_Geoff 4 years ago #7. That's the point of the alpha stage. For SK, you should use the installer that comes with it. Open Outfit Studio using the button at the bottom of BodySlide. Bodyslide is not a bodytype per say, its is a tool set that you can use to manipulate a preexisiting bodytype to your specificactions. BodySlide is now available from your MO right panel MO application list at top of the right panel and ready to be used. A lot of the tutorials for FO4 are aimed at people that have been modding for a while and just need the FO4 specific info. For FO4, you need to install a body mod separately, such as CBBE. So either use that and tweak it to get the body you want, or you'll have to fiddle around to import the UUNP data from the Classic Bodyslide (which I have no idea how to do). Bodyslide on SSE doesn't officially support UUNP, only CBBE SSE. If you are not, read the tutorials I am linking here. I do not explain basics, only how the skyrim se bodyslide pipeline works. BS files will be in: Data\CalienteTools\Bodyslide UNPB is one of the presets available with BS - you do not need a standalone mod. Since “Marksmage Garb” is modular, I chose to start with the top first, and I repeated the process below for the trousers and armlet. I use UUNP with Vortex and there is no problem with Vortex installing BS. I assume you are familiar with 3d modeling in some regard. Make sure you do … There are 2 major archetype of presets: CBBE(mostly refered to as Bodyslide) and UNP( refered primairly as UUNP). Vortex is in alpha, which means it honestly isn't suitable for use unless you're using it to help bug test it. And of course there aren't going to be any tutorials.  (3) - If using NMM, restart it and then BodySlide and FNIS should show up in your "tools". User Info: Evil_Geoff. When Vortex is released it will also be able to handle 64 bit games but the installation of tools will be much different. 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